Meet the penny, nickel, dime and quarter, pay for stickers and balls with exact change, count a pile of coins, give change like a shopkeeper and make a whole dollar.
The big ideas
What the levels teach, in grown-up words.
Each coin has a value. A penny is 1 cent, a nickel 5, a dime 10 and a quarter 25. The value is written on the coin, and it has nothing to do with the coin's size: a dime is smaller than a nickel but worth twice as much.
Count coins by skip counting. Nickels count by fives, dimes by tens, quarters by twenty-fives. Start with the biggest coin and count on with the smaller ones.
Many ways to make the same amount. Twenty-five cents can be a quarter, two dimes and a nickel, five nickels, or twenty-five pennies. The fewest coins come from using the biggest coins first.
Change is counted up. If something costs 18 cents and you pay 25, count up from 18 to 25: the gap, 7 cents, is the change.
One hundred cents make a dollar. Four quarters, ten dimes or twenty nickels each add up to a dollar. Prices over a dollar are written like $1.25.
Try it at home
Quick experiments that match the game.
Coin sort. Empty a jar of coins and sort them into pennies, nickels, dimes and quarters. Count each pile by ones, fives, tens and twenty-fives.
Play shop. Put price tags on a few toys and take turns being shopkeeper and customer. Pay with exact change, then pay with too much and work out the change.
Coin rubbing. Put paper over a coin and rub it with a crayon. Which coin has the biggest picture? Which is worth the most?
Dollar race. Each pick a coin type and see how many it takes to make a dollar. Quarters finish first!
Ask after playing:
Which is worth more, a nickel or a dime? How do you know?
What are two ways to make ten cents?
If a toy costs 40 cents and you pay with two quarters, how much change should you get?